Support

Learn how to use Pixel Asset Generator, then get in touch if you need more help.

How it works

Turn a photo into pixel-art character sprites. Pick animations, match clothing from the photo, edit pixels, then save the sheet to your pack.

  1. Pick animations

    In step 1, choose the actions you need — walk, slash, shoot, and more. Some actions need a matching weapon.

  2. Upload a photo

    In step 2, upload a JPEG, PNG, or WebP up to 10 MB. The photo matches clothing slots. Generation is not billed per request.

  3. Set slots and edit pixels

    In step 3, confirm or change hats, hair, clothes, and weapons. Click an action sprite to edit pixels, then save it to your pack.

  4. Download and credit

    Download sprite PNGs from the pack. Character sheets use Universal LPC art — keep the credits files from the credits panel with any redistributed sheets.

Supported asset types

Character sprites

Four-direction LPC action sheets from a photo and slot picker — walk, run, attack, hurt, and other catalog actions.

Clothing and weapons

Hats, hair, outfits, and weapons from the Universal LPC catalog. Color variants open as a popover on each item.

Saved pack

Sign in with Google to save 20 assets for free. The $10 12-month membership removes the save cap.

Input and output

Upload JPEG, PNG, or WebP up to 10 MB. Download transparent PNG action strips. LPC credits TXT/CSV come from the credits panel.

Get in touch

Email Support

Send us a message and we'll get back to you as soon as possible.

[email protected]

Conversion issues

Photo not matching well? Use a JPEG, PNG, or WebP under 10 MB with one clear person. You can still change every slot by hand in step 3.

Sprite sheets

Pick animations in step 1, then save from step 3. Download PNGs with the sprite PNG button. Credits TXT/CSV are on the credits panel.

Frequently asked questions

How can I get a cleaner result?

Use a sharp photo of one person with good contrast. Then confirm hats, hair, and clothes in step 3, and click an action sprite to edit pixels before saving.

Is a photo required?

Yes. Step 2 uses the photo to match clothing slots. You can still change every slot by hand in step 3.

What does membership include?

Free accounts can save 20 assets. The $10 12-month membership removes the save cap for 12 months.

What image formats are supported?

JPEG, PNG, and WebP up to 10 MB.

How are my photos processed?

Some preparation happens in your browser, while pixel or image data may be sent to the server for conversion and sprite generation. See the Privacy Policy for details.

Can I use the output in a commercial game?

Character sprites use Liberated Pixel Cup / Universal LPC artwork. Credit the listed authors and keep the downloaded credits.txt/csv with redistributed sheets. Photo-derived stills follow the source image's rights.

The pixel output looks wrong.

Try the paint and erase tools in the editor to refine the result before downloading.